Sildur’s Shaders is a shaders pack that focuses on options. Many shaders packs out there have some heavy limitations, such as only working for Microsoft operating systems or only functioning on higher end computers. This shaders pack functions on most operating systems, and it comes equipped with many various editions that are sure to cater to whatever kind of operating system, Minecraft build, or processing specs the player may have. There are a few types of shaders, each with subtypes within them. For example, there is a set called Vibrant shaders which add a graphical overhaul to the game’s aesthetic. The Vibrant shaders have versions called Lite, Medium, High, High-MotionBlur, and Extreme. And those options are only considering the Vibrant shaders. There are also Basic shaders as well as Light shaders. If you are someone who has been interested in the idea of shaders but have felt limited due to your operating system or processing capabilities, Slidur’s Shaders are a great way to get your feet wet.
Moving on to the actual shaders themselves, this shaders pack adds tons of graphic changes to the game, ranging from simple features to more elaborate ones. For starters, this pack adds dynamic lighting and shadows. Light seems to be a binary function in vanilla Minecraft: either it’s there or it’s not. Sure, brightness and color are something that continues to improve in the game, but none of them seem to really explore the capabilities that lighting can have in Minecraft. This mod truly dives into the different effects that something as simple as light can have, morphing a bland torchlight to a cozy luminescence. Sunlight is another aspect that this mod gives justice. At high noon, the sun is bright and invigorating. A subtle touch of lends flare also seems to be added, giving the game more of a cinematic feel. At the end of the day, the sunset looks more like an actual sunset, rather than the sky simply turning orange. The surrounding clouds have the same colors to them, and there is a clear transition from the blue of the sky to the orange of the sunset.
Water is another aspect this shaders pack plays with. These shaders transition the traditional look of water to a more mysterious and beautiful one, much like actual bodies of water have. A simple pond in the game may look like a crystal watering hole, and a large ocean may feel more like an unknown abyss of wonder and terror. The last major update to vanilla added tons of features to the underwater aspect to Minecraft, and this shaders pack compliments those additions quite nicely.
Lastly, certain effects can be disabled or enabled. While these shaders add an incredible detail to the natural effects of the game, it is sometimes best for framerate to disable certain effects. Because Slidurs’ Shaders integrate the many different builds of software and hardware that players have, this feature compliments the great level of accessibility this shaders pack has to offer.
Sildur’s Shaders for Minecraft Changelogs
- Fixed rendering of non moving entities (like chests, signs etc)
- Fixed lines in water, thanks to Builderb0y
- Fixed End shaders
- Improved lighting on chests, signs etc.
- Improved lighting on mobs in caves.
- Fixed transparent mobs in nether for some Intel and AMD GPUs.
- Fixed hand flickering on some AMD GPUs. (tested on hd6870, driver 16.2.1)
- Fixed nether sky being rendered ontop of transparent blocks.
- Applied a temporary fix for transparent blocks in nether for all systems. It depends on your GPU how well it works / looks.
- Applied a temporary fix for enchanted stuff, it shows the effect on some items, but the colors are a bit off. (requires Optifine shaders mod, so 1.8+)
- Fixed flickering issue.
- Reworked lite preset completely.
- Acacia and Dark oak leaves are now also waving in the wind.
- Requires Forge
- Requires GLSL mod
- Requires Optifine
How to install Sildur’s Shaders?
- The first step is to download and install the GLSL Shaders Mod on your Minecraft client!
- Now go to:
- Windows => %appdata%\.minecraft
- Mac OS X => ~/Library/Application Support/minecraft
- Linux => ~/.minecraft
- Search for the “shaderpacks” folder.
- Move the downloaded .zip into the shaderpacks folder.
- Now you can select shader in-game from Options/Shaders!
- That was all!
Download Links for Sildur’s Shaders Pack
for Minecraft 1.11/1.10/1.9/1.8/1.7 – Last update on December 14, 2016
- Sildur’s Vibrant shaders 1.161 Lite Recommended for Intel cards and weak systems
- Sildur’s Vibrant shaders 1.161 Medium Recommended for recording or older PCs
- Sildur’s Vibrant shaders 1.161 High Lowest: 65fps Average: 85fps Highest: 110fps – GTX960@1080p view dist: 12
- Sildur’s Vibrant Shaders 1.161 High-Motionblur
- Sildur’s Vibrant shaders 1.161 Extreme Lowest: 55fps Average: 70fps Highest: 85fps – GTX960@1080p view dist: 12
- Sildur’s Vibrant Shaders 1.161 Extreme-Volumetric Lighting WIP
- Sildur’s Basic Shaders v1.051 Regular
- Sildur’s Basic Shaders v1.051 Motion Blur
- Sildur’s Basic Shaders v1.051 DoF
- Sildur’s Basic shaders v1.02 World curvature
- Sildur’s Basic Shaders v6 ACID Incompatible with macs
Credit: Sildur1 – Do not forget to check official thread for more information!