Sildur’s Shaders for Minecraft 1.14.4/1.14.3/1.13.2/1.12.2/1.11.2

Sildur’s Shaders is a shaders pack that focuses on options. Many shaders packs out there have some heavy limitations, such as only working for Microsoft operating systems or only functioning on higher end computers. This shaders pack functions on most operating systems, and it comes equipped with many various editions that are sure to cater to whatever kind of operating system, Minecraft build, or processing specs the player may have. There are a few types of shaders, each with subtypes within them. For example, there is a set called Vibrant shaders which add a graphical overhaul to the game’s aesthetic. The Vibrant shaders have versions called Lite, Medium, High, High-MotionBlur, and Extreme. And those options are only considering the Vibrant shaders. There are also Basic shaders as well as Light shaders. If you are someone who has been interested in the idea of shaders but have felt limited due to your operating system or processing capabilities, Slidur’s Shaders are a great way to get your feet wet.


Moving on to the actual shaders themselves, this shaders pack adds tons of graphic changes to the game, ranging from simple features to more elaborate ones. For starters, this pack adds dynamic lighting and shadows. Light seems to be a binary function in vanilla Minecraft: either it’s there or it’s not. Sure, brightness and color are something that continues to improve in the game, but none of them seem to really explore the capabilities that lighting can have in Minecraft. This mod truly dives into the different effects that something as simple as light can have, morphing a bland torchlight to a cozy luminescence. Sunlight is another aspect that this mod gives justice. At high noon, the sun is bright and invigorating. A subtle touch of lends flare also seems to be added, giving the game more of a cinematic feel. At the end of the day, the sunset looks more like an actual sunset, rather than the sky simply turning orange. The surrounding clouds have the same colors to them, and there is a clear transition from the blue of the sky to the orange of the sunset.


Water is another aspect this shaders pack plays with. These shaders transition the traditional look of water to a more mysterious and beautiful one, much like actual bodies of water have. A simple pond in the game may look like a crystal watering hole, and a large ocean may feel more like an unknown abyss of wonder and terror. The last major update to vanilla added tons of features to the underwater aspect to Minecraft, and this shaders pack compliments those additions quite nicely.


Lastly, certain effects can be disabled or enabled. While these shaders add an incredible detail to the natural effects of the game, it is sometimes best for framerate to disable certain effects. Because Slidurs’ Shaders integrate the many different builds of software and hardware that players have, this feature compliments the great level of accessibility this shaders pack has to offer.

Sildur’s Shaders Features

Vibrant Shaders

  • Vibrant shaders feature pretty much everything, from depth of field to volumetric lighting.

Enhanced Default

  • Full support for default minecraft, meaning things like night vision work fine!
  • Shadows, colored shadows, underwater shadows, reflections, cel-shading, color boost, crossprocess(color filer), motionblur, depth of field and distance blur.

Basic Shaders

  • Crossprocessing (Different colors, see screenshots.)
  • Motionblur.
  • Depth of Field.
  • World Curvature (outdated).
  • Crazy Acid shaders (outdated).

Sildur’s Shaders Changelogs

Vibrant shaders v1.22:
  • Added various ingame options to tweak lighting colors! Found in the colors section. (daytime only for now)
  • Added an ingame option to tweak water alpha to the colors section.
  • Added an ingame option to toggle grass shadows to the shadows section. Also includes tallgrass, flowers, and wheat, etc.
  • Added an ingame option to adjust the speed of all animations (waving grass etc) to the waving section.
  • Fixed flickering shadows at certain times, like tick 6000.
  • Expanded parallax mapping resolution option, now supports 1024 and 2048
  • Minor code optimizations.
Vibrant shaders v1.18:
  • Improved sky during sunrise and sunset.
  • Improved water refraction and caustics.
  • Minor code optimizations.
  • Added custom stars and an ingame option to toggle them.
  • Added ingame option default skybox/stars to the sky options screen, causes some lighting issues with the sky during sunset and sunrise.
  • Disabled support for default stars / skybox by default.


How to install Sildur’s Shaders?

  1. The first step is to download and install the GLSL Shaders Mod or Optifine HD Mod on your Minecraft client (please install only one mod, don’t install both)!
  2. Now go to:
    • Windows => %appdata%\.minecraft
    • Mac OS X => ~/Library/Application Support/minecraft
    • Linux => ~/.minecraft
  3. Search for the “shaderpacks” folder.
  4. Move the downloaded .zip into the shaderpacks folder.
  5. Now you can select shader in-game from Options/Shaders!
  6. That was all!

Download Links for Sildur’s Shaders Pack

for Minecraft 1.14.4/1.14.3/1.13.2/1.12.2/1.11.2/1.10.2/1.9.4/1.8.9/1.7.10

Vibrant Shaders (Update on June 22, 2019):

Enhanced Default Shader (Update on July 3, 2019):

Basic Shaders:

Credit: Sildur1 – Do not forget to check the official thread for more information!


    • LA Free

      I would suggest running the browser in sandboxie. I would also suggest you stop looking at the shiny download buttons.

  1. -=-=-

    So I installed the High system and it made my MC lag a bit, so I’ve been trying to install the Medium system, but the MediaFire link continues to take too long to respond (according to Chrome). All other websites are working fine, can anyone give me a non-MediaFire link to download the Medium system? Thanks.

  2. CurseOfTheEnder

    Would this mod work alongside the Hardcore Darkness Mod?
    I’d like to play with both at one time, the darkness mod for the feel of MC in it’s beginning stages and the shaders to give daylight a more meaningful feel.
    Also, assuming this is like other shaders, when you hold a torch the surrounding area glows around you, and if that’s true with this shaders then I figured at night (alongside the darkness mod) when it’s literally so dark that you can’t even see yourself, that the ability to just whip out a torch and give even the slightest bit of light would be nice, which is why I’d like to use these mods side-by-side.
    What’s your opinion?

    • Tom

      it really easy for install, you need to download optifine (search on youtube) and download this mod and copy the zip file to %appdata%\.minecraft\shaderpacks (you can make shaderpacks by yourself) open your minecraft then go to options > video setting > shader . and finish, sorry for my bad English

  3. Fred

    Guys, you must be idiots to come on here. This site can give you malware, unwanted programs, or just plain junk on your computer. This site also monetizes (earns money from other’s work) ILLEGALLY. This site is no where close to official, it’s just a kid/company who wants to make money, and just for money. For these shaderpacks, always go to the Minecraft Forums and search what shaderpacks you want. No one should ever make these sites, they are complete junk that can harm you computer. Every click on the download, they get money. Whoever they are, we don’t want them to. There are plenty sites of the Minecraft fanbase. Don’t be fooled by these. The ONLY places you should be downloading mods, resourcepacks, etc. for Minecraft is the Official Minecraft Forum, and Planet Minecraft. On these two trusted sites, add-ons for Minecraft are uploaded by the true developer. On sites like these, no, they aren’t, and take advantage of complete idiots (like you guys) an make money off of it. Search karyonix’s shader mod, click the first link, and scroll down to see a list of shaderpacks. Don’t be oblivious.

  4. Spartan

    How come none of these idiots can read? need optifine
    2. the link is at the bottom %appdata% then click. minecraft
    4.go to shader packs and drag and drop the shaders pack in to the shaders folder.
    5.(optifine will automatically create a folder)

  5. pissed off

    Why the fuck are adfly links allowed? what sort of fucking stupid admins run this site.


  6. MeepTicoMeep

    it crashed and it was the only mod i had on this the the report:

    —- Minecraft Crash Report —-

    WARNING: coremods are present:
    Contact their authors BEFORE contacting forge

    // I’m sorry, Dave.

    Time: 11/10/16 7:20 PM
    Description: Initializing game

    java.lang.NoSuchFieldError: ofAaLevel
    at Config.initDisplay(
    at net.minecraft.client.renderer.OpenGlHelper.func_77474_a(
    at net.minecraft.client.Minecraft.func_71384_a(
    at net.minecraft.client.Minecraft.func_99999_d(
    at net.minecraft.client.main.Main.main(SourceFile:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(
    at java.lang.reflect.Method.invoke(
    at net.minecraft.launchwrapper.Launch.launch(
    at net.minecraft.launchwrapper.Launch.main(

    A detailed walkthrough of the error, its code path and all known details is as follows:

    — Head —
    Thread: Client thread
    at Config.initDisplay(
    at net.minecraft.client.renderer.OpenGlHelper.func_77474_a(
    at net.minecraft.client.Minecraft.func_71384_a(

    — Initialization —
    at net.minecraft.client.Minecraft.func_99999_d(
    at net.minecraft.client.main.Main.main(SourceFile:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(
    at java.lang.reflect.Method.invoke(
    at net.minecraft.launchwrapper.Launch.launch(
    at net.minecraft.launchwrapper.Launch.main(

    — System Details —
    Minecraft Version: 1.10
    Operating System: Windows 10 (x86) version 10.0
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 107187304 bytes (102 MB) / 251363328 bytes (239 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Loaded coremods (and transformers):
    Launched Version: 1.10-forge1.10-
    LWJGL: 2.9.4
    OpenGL: NVS 300/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
    GL Caps:
    Using VBOs: Yes
    Is Modded: Definitely; Client brand changed to ‘fml,forge’
    Type: Client (map_client.txt)
    Resource Packs:
    Current Language: ~~ERROR~~ NullPointerException: null
    Profiler Position: N/A (disabled)

  7. Isabelle

    Does this work in 1.11? I’ve tried it with the necessary stuff (forge, Optifine) but I don’t see the shaderpacks option ingame.

    • Yondering

      You go to Options –> Video Settings –> Shaders
      make sure you have your shaderpack copied over to %appdata%/Roaming/.minecraft/shaderpacks
      also, make sure that the pack is still zipped; it won’t work if it isn’t

    • JavaLikesAgua

      I have that too. the fireworks look awful. It looks like the sky and other things render over top of the fireworks. I wish the creator would fix it.

  8. Jamcdonald120

    I would like to request a feature: Light emitted from end rods and Sea Lanterns should be white instead of torch yellow

    • Brett

      If you don’t have a ‘shaderpacks’ folder in your .minecraft, Then create a new folder with that name. Afterwards you should put the .zip file of the shaders pack you downloaded in that folder. It should work fine.

  9. [The W Cats] OFFICIAL

    Honestly, I see nothing wrong with any shader at all. P.S I spent twenty minutes reading all of these comments, lol

  10. Brett

    Hello. I really enjoy your shaders pack. Lots of ways to customize it in the shaders options. But i was wondering if you could add an option that allows you to change the color of light that is emitted from things such as torches, glowstone, ect. I’m not a fan of the classic orange light. I prefer the lights to be white. If you could also change the graphics of the water to make it look something like BSL shaders that would be nice. Thanks!

  11. kikinak

    Tried out the vibrant shaders v1.163 and for some reason the clouds are always in front of everything, even when way below them. Furthermore, the game instant crashes whenever I punch a block. Not sure if it was this mod or the ShadersMod required to run it, but either way it was completely unplayable

  12. ClickClack

    Was it really necessary to host the file through a virus-bloated minefield just to get a cent per thousand downloads?

  13. Fezzlynn

    I am so sorry – I meant to put in 5 stars and I can’t un-do it to make it 5…>.>
    Anyway, 5 star shader pack. This is so realistic, the sunset made me sneeze. 10/10, love this <3


    Unlike other shaderpacks, Sildur’s Shaders is designed to work on all graphics cards and computers, including Macs, while still delivering a great graphical experience.

  15. SupremeMarshal

    GLSL Shader mod official website is not working therefor I can’t download it and use this Shader!!!

  16. Max Reichart

    Hello, i’ve a problem
    I can see the clouds wherever i look
    They does look so foggy
    How can i change it
    I’ve the latest Version, Mc 1.12.2 and of the shader too
    It`s the ultra pack
    Thank You 😜

  17. MrCryingobsidian

    Which particular shader was used in the second-last picture, the one with water (not the swamp) and mountains? I absolutely love it!

  18. Connor O'Neill

    I am having an issue where the breaking block textures like the cracks that appear when u start breaking a block do not show up at all. Everything else works fine, however.

  19. Bradly

    I downloaded Sildur’s Vibrant shaders 1.17 Extreme and it runs fine. But for some reason Mobs and my own hands don’t render right and don’t have any color and they also shake up and down. Other than Mobs and my hands everything else looks great and it runs well.

  20. TheawesomeMCB

    For some reason with this shader pack its really dark for me. It’s not just this one but with many other popular ones as well. Anyone have a idea on how to help me? I know my computer can handle it fine because I have a i7 7700, 16gb of ram and a gtx 1070 ti. Here is a image of what I am seeing on screen

  21. Cody Jackson

    So interesting thing, I can run these shaders on the high version very well, with an 8th gen i3 intel processor, 8gb of ram, and Intel UHD Graphics 620, which is somewhat low-end, I am very impressed on the performance for the laptop, and the optimization of this pack!

  22. Eros

    Listen, i have a GTX 540M and an i-core 7 2670QM 2.20 Ghz, why is this going in 30 FPS with the 1.17 lite pack?! What can i do?

  23. Joseph Zimmerman

    Beacons cast shadows and the shadows move around based on the player position rather then being entirely based on the light source.

  24. ExcitedCorgi

    Actually none of this is a virus, one part is though, its not ment to be a virus. You’re supposed to wait 5 seconds then in the top right click skip ad. This is so the maker of the shaders can get money.

  25. Segnitia

    I downloaded vibrant shaders low even though my laptop is i7 and its 64-bit and I have 4GB RAM with 1TB ROM but why is it crashing when I activate the shader

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