Very rarely is a Minecraft mod the basis for hundreds of other mods. Minecraft Forge API for Minecraft 1.12.2 is one such exception. There are tons of other mods out there that require Minecraft Forge to be installed. Essentially, this mod is absolutely vital for those who want to install mods in general, as many mods require the installation of Forge.
So what is Forge? Basically, Forge is a program, so to speak, that allows for mod developers to bring their ideas to life in a way that is familiar. Because Forge is so common amongst both mod developers and mod users, developing a mod with the use of Forge is a concept that people are familiar and comfortable with. Originally, it started out as a way for mod developers to use an engine with easy to learn metrics. Since then, Forge has evolved into one of the most popular and most used mod out there.
So why do so many mods require the installation of Forge? As mentioned above, many mod developers use Forge to turn their ideas into realities. Because mod developers needed a standard to build their ideas in, they turned to popular programs such as Forge. If developers use the same (or similar, at the very least) programs to create their mods, it would be easy to test, create, and publish. Because mod users are familiar with Forge as well, it is highly advantageous for a developer to use Forge.
To add to this explanation, Forge offers many useful and intuitive tools for the developer to use. Say a mod developer wants to add a new type of block or weapon. Many of the metrics required to bring such a concept to Minecraft are already included in Forge, so at some point it simply becomes a matter of filling in the blanks. Alternatively, mod users are also familiar with Forge and its efficient mechanics, so hardcore mod fans most likely already have Forge installed.
It’s a bit of a cycle. Nowadays, many mod developers use Forge because players already have it installed because previous mod developers used Forge because that player base had Forge installed, and so on and so forth. However, Forge is not simply the “soup of the day” when it comes to essentially mod and modding tools. Forge offers many features for mod developers to use, which is why so many unique mods still use Forge as their basis. It would be one thing for only item mods to use Forge, but the program is used by mods that add many different things, such as mobs, blocks, items, characters, and so on.
For the mod developer, Forge is definitely worth checking out because of its intuitive interface and many different program tools. It should also be worth noting that many players are familiar with Forge and its simple download, so asking for Forge to be installed in conjunction with a new mod is a tiny ask. For the mod user, Forge is a very simple installation that will work well with most mods you may be interested it.
Minecraft Forge API Changelogs
- Fix ItemStack/Block/BlockSpecial not applying at runtime.
- More work on registry override ability.
- Added dependencies and dependency ordering for textures.
- Remove the call to client.refreshResources during loading.
- Remove some deprecated methods and clean up.
- Fix substitution tests.
- Fix some cases where world time is not passed through the WorldProvider.
- Fix addTypes not adding in the base types.
- Fix default missing model zoom text not being set to false on all places.
- Replace listSubtypes with listSupertypes to match the intended behavior.
- Cleanup some null checks and remove deprecated methods in Item and Block.
- Fix AbstractMethodException in FML Registries.
- ItemCraftedEvent returns air when shift-clicking.
- Fix ItemStack null check in PlayerInteractionManager.
- Move EntityHorse capability patches to AbstractHorse.
- Revert commits related to filtering proxy and Automatic Subscriber annotations. Broke some existing setups, will require a annotation definition change in 1.11.
- Fix proxy injector filtering.
- Small Cleanup in example build.gradle.
- Fixed invalid parameters being sent to LivingSpawnEvent.CheckSpawn.
- Fixed Entity.shouldRiderSit modifying game logic and not just rendering.
- Fixed Block/Item.setRegistryName printing a incorrect warning when used.
- Fixed vanilla bug where network clients would see incorrect break progress on blocks.
- Fixed implementation of RenderEntityItem.shouldSpreadItems.
- Fixed invalid item being passed to gatherCapabilities when itemstacks changed item.
- Add missing classes to CrashReport preloading.
- Fixed Block.onNeighborChange not being called for all axises.
How to install Minecraft Forge API?
- The first step is to download the installer for Forge!
- Open the installer.
- Select bullet “Install client” if has not been selected automatically.
- Click on “OK” button.
- Now, wait until Forge download the files needed.
- After installer had downloaded all the files needed you will get a similar message:
- “Successfully installed client profile Forge for version *the version that you downloaded* into the launcher and grabbed 11 required libraries.”
- Click on “OK” button.
- You can now open the Minecraft Launcher and select Forge Profile to use in the game!
Note: If you have no folder “mods” in .minecraft after installing Forge, run Minecraft with Forge profile one time.