Optifine HD Mod for Minecraft 1.12/1.11.2/1.10.2/1.7.10

Optifine 1.12 and 1.11.2 is one of the most commonly recognized mods amongst the Minecraft community–and for good reasons. Widely regarded as one of the few mods that revolutionized the way Minecraft is played, Optifine has added a multitude of features that smooths performance, enhances graphics, and allows hardware to better process the game’s textures.

optifine-cape-free

But that’s simply Optifine in general. This particular mod enhances Optifine for 1.12 builds of Minecraft. Optifine HD focuses on making the game more aesthetically pleasing while giving a considerable boost to performance speed. Many players who use this build of Optifine will notice a significant increase in framerate. While a noticeable spike in framerate is a common feature, Optifine HD provides many other features as well. In conjunction to processing performance, this mod also provides support for HD textures. Some notable examples are HD fonts, animated terrain and item textures, customs colors, custom palettes, and custom lighting. This mod also allows for more variable render distance, ranging from tiny to extreme. Some sky textures are visible in short render distances, a feature not commonly available in vanilla.  This mod also adds mipmaps support, making it so objects at a distance have an easier time rendering and therefore look better than compared to a vanilla experience. Optifine HD also adds support for simpler visual features, including fog control, better grass, better snow, and clearer water textures. Sometimes the simplest improvements are the most noticeable, and this mod is a testament to that concept.

optifine-minecraft

On the more technical side, Optifine HD mod adds advanced features for those who are extremely familiar with the more complicated side of visual effects. Anisotropic filtering is one such example, providing support for mipmapped features within the game. Antialiasing is also provided, which often adds smoothness for some of the rougher, more pixelated textures seen in-game. V-Sync is provided as well, increasing the average processing performance by adjusting framerate to better match the refresh rate of the player’s monitor. Support for Advanced OpenGL is added as well, a feature most noticed by players adept in advanced graphical features. In Layman’s terms, OpenGL adjusts the in-game artifacts, creating either a better visual experience or a better processing performance. With Optifine HD, the player can adjust how the game loads chunks. For strong processors, a player can adjust chunks to load at an incredible distance so that moving from one point in the game to another feels more like an open experience rather than a string of loading up sections to the game. For those with less powerful computers, chunks can be preloaded. This often allows certain chunks to not be loaded, making it so the game will not waste resources on loading an area that will not be explored. What good is loading up parts of a game that aren’t used, anyway?

Finally, Optifine allows for an incredible amount of graphical configuration. Certain animations, such as fire, water, lava, explosions, particles, and many other animations can be disabled to further increase processing performance. By default, these features are enabled. If you are looking for a mod to increase the graphical aspects of Minecraft, or you simply want the game to run faster, Optifine HD is definitely worth checking out.

Optifine HD Mod Changelogs

OptiFine 1.11.2_HD_U_B8
  • Fixed crash when Forge has mod dependency errors and skips the TextureMap loading (Forge #2273+)
  • Added shaders shadow optimization “shadowDistanceRenderMul” (#489)
  • Fixed shaders loading “block.properties” (#569)
  • Added shaders uniforms “nightVision”, “blindness” and “screenBrightness”
  • Added shaders property “vignette”
  • Fixed enchanted items in hotbar when running with Forge and vignette is disabled (#487)
  • Added shader macro MC_VERSION
  • Fixed shaders off hand rendering when main hand has echanted item (#481)
OptiFine 1.10.2_HD_U_C3
  • Fixed grass and flowers bounding box to match render model
  • Fixed flickering CTM overlays for rotated models
  • Fixed custom items handheld rendering
  • Fixed CTM overlays to work only for full face quads
  • Fixed Custom Items crash when referencing “assets/minecraft/textures/items”
  • Fixed face culling for custom pane models
  • Enabled shader variable “ambientOcclusionLevel”
  • Fixed Better Snow with shaders and waving grass
  • Optimized entity rendering
  • Fixed Fast Render default to OFF
  • Added custom panoramas
  • Added CTM method overlay (block transitions)
  • Fixed CTM horizontal and vertical for top and bottom faces
  • Added CTM method “ctm_compact”uses 5 textures instead of 47
  • Compatible with Forge #2073
OptiFine 1.10.2_HD_U_C1
  • Fixed water rendering with top half slabs
  • Changed option “Fullscreen Mode” to slider
  • Fixed fullscreen mode to show all available resolutions
  • Fixed custom armor to use base texture when layers are not defined
OptiFine 1.8.9_HD_U_H2
  • Added option “-Dshaders.debug.save=true”, saves active shaders in “shaderpacks/debug”
  • Fixed Forge custom armor rendering
  • Fixed shader initialization in nether/end
  • Fixed Forge blocks layer reordering (BetterFoliage grass and BuildCraft pipes)
OptiFine 1.8.0_HD_U_D5
  • Enabled Forge loading screen
  • Compatible with Forge #1486

Tips:

  • This mod does not require Forge, but is compatible with most versions.
  • This mod does not require ModLoader, but is compatible with most versions.
  • Both Forge and Modloader should be installed BEFORE installing Optifine.

How to install Optifine HD Mod?

  1. All you do is to download the Minecraft Forge and install it first.
  2. Now you need to download Optifine, the download links are below of this text.
  3. Move the downloaded .jar into the mods folder.
  4. That was it!

Download Links for Optifine HD Mod

for Minecraft 1.11.2

for Minecraft 1.11

for Minecraft 1.10.2

for Minecraft 1.10

for Minecraft 1.9.4

for Minecraft 1.8.9

for Minecraft 1.7.10

Credit: sp614x – Do not forget to check official website for more information!

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117 comments

    • Vince

      Your computer still sucks Optifine just enhance’s it’s suckiness and helps your game render more frames every second therefore the game is smoother.

  1. Samson915

    I WANT OPTIFINE 1.9 NOWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :/

    • VisionaRy__

      Hey xDJ_DEVIL93x, ever tried coding your own mod? I bet you could MAYBE make it say “hi” if you press F, but this isn’t something done in a day. They are working on it.

      • Dum

        Who cares how long it takes? Why advertise 1.9 if it isn’t available? If it’s going to take a couple of weeks, says ‘It’s going to take a while’, but don’t tell us that you have already done so.

  2. joe

    optidine1.9 nowwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww

    if you dont i will kill you at 5 pm

  3. Do_nut

    lol everyones asking for 1.9 when minecraft coder pack isn’t even out. no mods without minecraft coder pack XD

  4. Andy

    How can you people complain about the release timing of a FREE MOD. Seriously, show some appreciation bitches!

  5. Why lie?

    You wrote an article saying “Optifine 1.9 is one of the most commonly recognized mods amongst the Minecraft community” when Optifine 1.9 does not exist yet… because you’re just pathological lying scumbag attention whores? Amirite shadersmods.com?

  6. andy

    All the sites point say OPTIFINE 1.9. None of you have it. Even this site the actual OPTIFINE website says 1.9. How about a Simple sentence here from the DEVS giving is loyal followers a ETA? We love your work, but geez done lie to us.

  7. Checkzz

    They really shouldn’t advertise this as a 1.9.. Like I don’t mind when it’s released, just don’t put in the title “1.9”

  8. haba

    dude everywhere you tell that 1.9 optifine is available. but its fnck not!? THERES A YOUTUBE VIDEO ABOUT HOW TO INSTALL 1.9 OPTIFINE, BUT YOU CAN NOT DOWNLOAD IT.

  9. David Kitchin

    Of course its a ‘pre’ version, but that’s because its not officially for download yet, its just hidden in the website

  10. VLFGAMING

    UCH Forge{12.16.0.1770} [Minecraft Forge] (forge-1.9-12.16.0.1770-1.9.jar)
    Loaded coremods (and transformers):
    GL info: ‘ Vendor: ‘NVIDIA Corporation’ Version: ‘3.3.0’ Renderer: ‘GeForce 210/PCIe/SSE2’
    Launched Version: 1.9-forge1.9-12.16.0.1770-1.9
    LWJGL: 2.9.4
    OpenGL: GeForce 210/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to ‘fml,forge’
    Type: Client (map_client.txt)
    Resource Packs:
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    CPU: 2x Pentium(R) Dual-Core CPU E5500 @ 2.80GHz
    OptiFine Version: OptiFine_1.9_HD_U_A0_pre
    Render Distance Chunks: 8
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    Shaders: null
    OpenGlVersion: 3.3.0
    OpenGlRenderer: GeForce 210/PCIe/SSE2
    OpenGlVendor: NVIDIA Corporation
    CpuCount: 2

    this what happened when it crashed

  11. hectocotylus

    This mod is causing an issue where at certain angles mobs and blocks dropped will turn invisible. They faze in and out depending on how I look at them. Any known fixes?

  12. Mike

    Crashes my 1.9 …

    —- Minecraft Crash Report —-

    WARNING: coremods are present:
    Contact their authors BEFORE contacting forge

    // Why is it breaking 🙁

    Time: 3/22/16 10:13 PM
    Description: Initializing game

    java.lang.NoSuchMethodError: net.minecraft.client.renderer.block.model.BakedQuad.([IILnet/minecraft/util/EnumFacing;Lnet/minecraft/client/renderer/texture/TextureAtlasSprite;ZLnet/minecraft/client/renderer/vertex/VertexFormat;)V
    at net.minecraft.client.renderer.block.model.FaceBakery.makeBakedQuad(FaceBakery.java:72)
    at net.minecraft.client.renderer.block.model.ModelBakery.makeBakedQuad(ModelBakery.java:685)
    at net.minecraftforge.client.model.ModelLoader.access$600(ModelLoader.java:97)
    at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bakeNormal(ModelLoader.java:547)
    at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:518)
    at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:144)
    at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:120)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:494)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:346)
    at net.minecraft.client.main.Main.main(SourceFile:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    —————————————————————————————

    — Head —
    Stacktrace:
    at net.minecraft.client.renderer.block.model.FaceBakery.makeBakedQuad(FaceBakery.java:72)
    at net.minecraft.client.renderer.block.model.ModelBakery.makeBakedQuad(ModelBakery.java:685)
    at net.minecraftforge.client.model.ModelLoader.access$600(ModelLoader.java:97)
    at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bakeNormal(ModelLoader.java:547)
    at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:518)
    at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:144)
    at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:120)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:494)

    — Initialization —
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:346)
    at net.minecraft.client.main.Main.main(SourceFile:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    — System Details —
    Details:
    Minecraft Version: 1.9
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 113078816 bytes (107 MB) / 308473856 bytes (294 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP 9.23 Powered by Forge 12.16.0.1800 Optifine OptiFine_1.9_HD_U_A0_pre 4 mods loaded, 4 mods active
    States: ‘U’ = Unloaded ‘L’ = Loaded ‘C’ = Constructed ‘H’ = Pre-initialized ‘I’ = Initialized ‘J’ = Post-initialized ‘A’ = Available ‘D’ = Disabled ‘E’ = Errored
    UCH mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
    UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.9-12.16.0.1800-1.9.jar)
    UCH Forge{12.16.0.1800} [Minecraft Forge] (forge-1.9-12.16.0.1800-1.9.jar)
    UCH MapWriter{2.4.13} [MapWriter] (MapWriter-1.9-2.4.13.jar)
    Loaded coremods (and transformers):
    GL info: ‘ Vendor: ‘ATI Technologies Inc.’ Version: ‘4.5.13399 Compatibility Profile Context 15.201.1151.1008’ Renderer: ‘AMD Radeon R9 200 Series’
    Launched Version: 1.9-forge1.9-12.16.0.1800-1.9
    LWJGL: 2.9.4
    OpenGL: AMD Radeon R9 200 Series GL version 4.5.13399 Compatibility Profile Context 15.201.1151.1008, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to ‘fml,forge’
    Type: Client (map_client.txt)
    Resource Packs:
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    CPU: 8x AMD FX(tm)-8350 Eight-Core Processor
    OptiFine Version: OptiFine_1.9_HD_U_A0_pre
    Render Distance Chunks: 17
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    Shaders: null
    OpenGlVersion: 4.5.13399 Compatibility Profile Context 15.201.1151.1008
    OpenGlRenderer: AMD Radeon R9 200 Series
    OpenGlVendor: ATI Technologies Inc.
    CpuCount: 8

  13. Marshall115

    1.8.9 loads through forge just fine-went to load a world-no changes-i have NO texture packs loaded-i went to see about video changes and it crashed.

  14. GeorgiaPlaysYouTube

    Hey When Is Optifine HD Coming Out for 1.9.3 – 1.9.4? Its Really Hard To play Without Shaders On My Realm.

  15. GeorgiaPlaysYouTube

    I Know You May be Working On It But Seriously my Minecraft Realm Is Vannila And Boring AF, I Need Shaders.

  16. Elizabeth

    How do I install a shader??? Every shader says I need to go here! I already downloaded this, now how do I get a shader?

  17. We R. Borg

    Why can’t I install Optifine anymore (or Forge for that matter)?
    The installer keeps telling me it can’t find the launcher and that I should try to manually start MC first.
    Upto 1.9.3 I had no problems at all, but ever since I haven’t been able to use Optifine anymore. Anybody got a fix?

  18. buby

    This is upsetting. I have found Optifine 1.9 to have NO shader support, wasted a good chunk of my time trying to make shaders work on 1.9 WITH Optifine.

  19. Dormdude

    Shaders do not work for the 1.7.10 version but they do work for all the other versions of the mod. Kinda impossible to use shaders without this mod because the other shaders mod does not have all of the options this one does. Hope you fix it soon.

  20. olga kuylenko

    Let’s get right to it. Optifine HD is a mod that promises a significant boost to FPS for anyone playing Minecraft, whether they are online or offline, playing in single player or with other people.

  21. insulsoy.com

    Let’s get right to it. Optifine HD is a mod that promises a significant boost to FPS for anyone playing Minecraft, whether they are online or offline, playing in single player or with other people.

  22. minerunner13

    1.12 is not on the download list. And 1.11.2 does not work. If your gonna make us download 4 programs for a single mod at least put up the link. Or take down the title saying you have that version

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