Dvv16's Shaders 1.16.5 → 1.15.2
One of the first things you’ll notice about Dvv16’s Shaders is the abundance of purples, pinks, and deep, dark blues in the environment around the world. The sky, especially early...
Vignette is a technique used in Minecraft shaders to create a darkening effect around the edges of the screen. This effect is used to create a more cinematic and immersive experience by focusing the player’s attention on the center of the screen. A vignette is typically achieved by applying a gradual darkening effect to the edges of the screen, which can be adjusted to suit the desired level of intensity.
Here's an example of how this feature will work in-game but can vary from shader to shader.
One of the first things you’ll notice about Dvv16’s Shaders is the abundance of purples, pinks, and deep, dark blues in the environment around the world. The sky, especially early...